Abdullah lives a simple life selling carpets from his stand in the bazaar in Zanzib. His main worry is the unwanted attention from his father’s first wife’s relations. Abdullah spends his days daydreaming he were a kidnapped prince from a far-away land, destined to marry a princess. All that is nought but a dream, until one day a strange man comes to the bazaar and sells Abdullah a magic flying carpet. When Abdullah falls asleep on top of the carpet one day, he dreams the strangest, most real dream he has ever dreamed…
On a normal day selling hats in the shop, hatmaker Sophie has the bad luck to be cursed by a witch to look and feel like an old crone. Previously having resigned herself to her dull fate, she now promptly leaves the shop and knocks on the door of the wizard and notorious womanizer Howl to get her curse lifted. She comes to an agreement with the fire demon living in Howl’s hearth instead.
After finishing her Encyclopedia of Faeries, Emily Wilde sets out to create a map of the “Otherlands”, the realms of Faerie. She plans to find the nexus, a door to several faerie realms, including the world of her colleague (and exiled faerie king) Wendell Bambleby. When Wendell suddenly finds himself in the crosshairs of his stepmother’s assassins, he and Emily take off to find the nexus, and face Wendell’s aggressors, in the Austrian Alps.
Emily Wilde is a Dryadologist, a scholar specialising in the world of the fae. When she arrives in the Scandinavian village of Hrafnsvik to research the local faery population, she doesn’t intend to befriend the human townsfolk. She is also less than happy to discover that her dashing colleague, Wendell Bambleby, has followed her to the North. Before long, Emily finds herself closer than ever to the world she’s spent her whole life studying, and she finds out just how important friendship can be.
Young hatmaker Sophie is cursed by an evil witch, and, being unable to speak of her curse because of the magic, finds work in the home of a mysterious wizard in the hope that he will someday be able to lift the spell.
© 2023 – Escape Velocity – A Curated Collection of Fantasy and Science Fiction Media
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