Skip to main content

Escape Velocity

A curated Collection of Fantasy and Science Fiction Media

Welcome to the Escape Velocity Collection!

We are an opinionated group of friends reviewing all sorts of fantasy and science fiction media. Don’t forget to get to know the curators and visit our curated Collection, where we discuss the stories that never cease to transport us to another world.

Will you escape with us?

LATEST POSTS:

Reviewed by:

A young boy called Steven lives his life with the Crystal Gems, three magical, humanoid aliens. Being half-Gem himself, Steven helps the Gems to protect the world from alien dangers, meanwhile struggling with the legacy of his dead mother and the normal challenges of a child’s life.

This series starts out as most other wacky animated series. You watch Steven’s silly endeavours and are charmed by his childlike spirit and humour. As the episodes continue in an easy-going manner, you don’t really expect there to be a big overarching plot or any high stakes at all. Just a comfortable watch.

And then, suddenly, an episode will come that will turn everything upside down! You realise that intricate worldbuilding, complicated characters and enthralling plot have been there all along, right under your nose. You simply didn’t recognize it.

Steven Universe is a coming-of-age story with a lot of layers. At multiple points throughout the series, you’ll feel inclined to revisit earlier episodes to look for clever foreshadowing and character motives hidden in plain view. The emotional themes this series explores – such as trauma, grief and self-love – are expertly handled. Most grown-ups can definitely still learn a thing or two from the life lessons taught through Steven’s story.

This series is definitely a gem (pun intended).

Tagged:

After running for their lives, Thomas and the other ‘Gladers’ finally decide to take the fight to WCKD instead. Intent on freeing their captive friends and finding a cure to the Flare-sickness, Thomas and his friends set their eyes on the Last City, one of the last safe bastions in the world and home to WCKD’s headquarters.

The final installment in this series differs little from the previous movies when it comes to narrative. The plot is simple (and at times even poorly portrayed), but it lends itself well to spectacular action scenes that are fun to watch. The characters are as they have been established in the previous movies, and will do little to further win you over. Though, I must admit I was somewhat charmed by Teresa’s arc and appreciate it for what it could have been. Also, Aiden Gillen is still there…

There is not much left to say, really. Maze Runner: The Death Cure delivers a suitable, bittersweet ending to the series. Easy escapism in a world with some interesting worldbuilding concepts.

On the night a deadly flu pandemic hits the city of Toronto, famous actor Arthur Leander suffers a heart attack and dies on-stage during a performance of King Lear. While the pandemic continues to spread, the people in Arthur’s life start to realise that the world as they know it is coming to an end.

Twenty years later Kirsten, one of the child actors who witnessed Arthur’s death, travels between settlements in the post-pandemic world together with a company of actors and musicians. As they try to keep something of the old world alive in their performances of Shakespeare’s plays, they will have to navigate the dangers of their new world.

Since this book is about a deadly pandemic, I can understand if now (2022) is not the time for you to pick it up. However, I have personally found myself oddly drawn to this subject (and to post-apocalyptic fiction in general) since the beginning of the pandemic. Of the several post-apocalyptic books that I have read during this period, Station Eleven was probably my favourite. It has a great set of characters and immediately draws you in with its mysterious atmosphere.

The majority of the book takes place either just before, or twenty years after the time of the outbreak, so the story does not go into much detail about the collapse itself. This creates some distance between these events and the reader. Both the scenes from before and from after have the same wistful, dreamlike quality about them which somehow made the book feel quite serene despite its heavy subject matter.

It becomes clear very soon that the different characters that we follow are somehow connected, and I found the way in which this mystery is resolved very satifying. All in all a great reading experience, if you feel up to it. I have just started watching the recent HBO adaptation of this book, so keep your eye out for a review of that as well!

Tagged:

In a future where humans live throughout the galaxy, Alexine Prometh is close to a ground-breaking discovery. Her Abacus Project could change the human mind. For the better, she thinks, but are the plans of her company with ties to the government just as benevolent? And will anybody try to stop her research?


Earth Eclipsed is a nice don’t-think-too-hard-and-come-along-for-the-ride science fiction audio drama. The production quality is good, the plot is fine. It’s not complicated, but it does not try to be: bad guys vs good guys, fighting, heisting and scheming in space. Maybe not really my cup of tea, but amusing nonetheless.

However, there were a couple of things that let this audio drama dip below the bar of 3 stars. After the first two episodes, the writing was really getting me angry. A bit cheesy is fine for this kind of story, but there are limits. You can only hear so much ‘No, I can’t tell you, it is just too painful’ and ‘There is a lot you don’t know about me’. And it got worse. In combination with some bad accents (supposed to be French? Russian? Space European?) and character clichés, I had to have a bucket ready.

My expectations were lowered and I thought about quitting, but I am glad I continued, because I was pleasantly surprised by the last episode. It saved the day and let me end with a relatively good feeling about the series.

Tagged:

Dragon Age II follows the story of Hawke, a refugee from the Fifth Blight, and their rise to power, a journey spanning over a decade. After fleeing Ferelden, Hawke and their family have to build a new life in the city of Kirkwall. Though life as a refugee is hard enough, Hawke soon discovers that Kirkwall has problems of its own. The tensions between mages and templars are running high, and the presence of an army of Qunari also comes with some inevitable difficulties.

Passepartout_Review

Dragon Age 2 is often seen as the lesser of this series but don’t let that deter you from playing it. First of all, you’re gonna want to play it to get the full story for when you move on to Dragon Age: Inquisition. But I think Dragon Age 2’s real problem is that the other two games are just too good.

This is, and I think many would agree with me, the funniest game in the series. You play as Hawke, and at each dialogue option, you are given the choice between a diplomatic, humorous and aggressive option. A word of advice: the humorous options are the best. This game features some quite dark themes, but Hawke is definitely the funniest protagonist of the series and the humour balances out the darkness quite well. That is, if you choose the funny dialogue options. I also very much recommend playing as female Hawke because her voice acting is phenomenal and to this day the only impression I can actually do.

This game features some great characters, as well as some characters I like a little less. Look, I usually love the generic white male love interests Bioware throws at me, but both Anders and Fenris are the worst and I hate them. I ended up romancing Isabela, who is also the worst but great, and I would have romanced Varric except Bioware hates me and won’t make that an option.

One of the things the game gets the most flak for is the environments. While Kirkwall is well designed, you never leave the city during the game. This might have been fine, if it weren’t for the fact that environments get constantly reused, so that at a certain point you’ve been in the same underground harbour about four times for different quests. People joke about how the game is told from Varric’s perspective, and he doesn’t care too much for the details, explaining why all levels look the same. The game even features one scene that is very clearly told by an unreliable narrator, which does support this idea. Still, it can detract a little from the experience.

If you’ve played Dragon Age: Origins and/or Dragon Age: Inquisition, you simply must play this game as well. I certainly wasn’t disappointed.

Although this game was heavily criticized (not entirely unjustified), I think it deserves much more love than it has actually gotten. The fact I give it 4,5 stars instead of 5 has purely to do with some clumsy game elements, such as the many reused maps and the random spawning of enemies (though I have to say Inquisition has provided an entertaining in-game explanation for both, relating to Varric’s unreliable narration).

As for the plot, I actually think DA2 has the best writing of all the Dragon Age  games to date. Instead of the more classic ‘zero to hero fights evil’ narrative, Hawke’s story explores themes of a more realistic gray-and-gray morality and the challenges of choices that don’t have a clear cut answer. Most of the time, Hawke feels more like a protagonist that just tries their best (or not), than a real traditional hero. I felt like this was a very refreshing and interesting perspective. The rest of the cast is similarly complex. It should be noted, however, that the game never becomes too grim despite these elements, partly due to varied and well-applied humor. Another unique aspect is the division of the story in three acts, separated by significant time jumps. This allows for consequences to choices you wouldn’t otherwise have encountered.

I’ve replayed Dragon Age 2 several times, and expect to replay it again in the future. Even when I’m not playing, I at times find myself thinking of its themes and characters. That’s a good thing.

For those who are planning to play Dragon Age 2 for the first time, with the intention to play Dragon Age Inquisition thereafter, I would advise to at least buy and play the Legacy DLC, as it lays a foundation for some of the events in Inquisition.

Tagged:

Reviewed by:

In Neill Blomkamp’s action packed dystopian sci-fi movie, the people living in slums on a polluted earth enviously look up to Elysium, the space station retreat of the ultra-wealthy, were all their illnesses could be cured at the wave of a hand. After a work accident, Max da Costa, a factory labourer on probation for some crimes he did and some crimes he didn’t commit, joins forces with a local crime lord and human smuggler with an altruistic streak in order to get to Elysium and save himself – though he has to agree to one for-profit job first… 

Sometimes you just want to sit down at the end of a long day and watch people in the future blow each other up. And at those times, good enough is good enough. Neill Blomkamp’s Elysium perfectly fits that bill. I wouldn’t say it’s worth inviting friends over to watch it together, but as a well-executed mindless sci-fi action blockbuster, it is more than passable.

In a sense that’s a pity, because we know Blomkamp can do better. I haven’t seen District 9 (Blomkamp’s much more favourably reviewed movie) in a long time, so a direct comparison between it and Elysium would be unfair, but I felt the earlier District 9 was the better of the two movies by a long shot. Similar themes (worth exploring!) run between the two movies, with the oppression of the ‘have not’s by the ‘haves’ being a focal point in both; I just felt that it was executed a bit ham-fisted in Elysium.

For me, that was the core issue: Elysium was let down mostly by its script (another let-down was Jodie Foster’s performance, but then, I didn’t feel she had a lot to work with). The script falls short in several ways: We don’t really know why our protagonist became a criminal and his childhood friend didn’t. There is no exploration of the political struggle for emancipation of Earth’s poor, or at least of the more sympathetic faction of the Elysium government. We don’t know why the antagonists are as evil as they are, and what they have to lose by allowing the protagonists to reach their goals. The ideas were cool , but the movie would have had to cut a lot of action scenes in order for the free up runtime to explore these more interesting issues.

What we are left with is a decent sci-fi, borderline cyberpunk, action spectacle. Action scenes and special effects are entertaining enough, but I found the movie faded from memory almost immediately after the credits started rolling. Elysium could have been thought-provoking, but ended up being eye candy and nothing more. Then again, sometimes, that is good enough.

See also:

Review: Bioshock – 2K Games

Review: The once magnificent Underwater City of Rapture is deserted, and as you make your way through its dangerous corridors, you slowly discover what happened to what was once Andrew Ryan’s Utopia.

Read More »

Review: Sweet Tooth – Netflix

Ten years ago, a deadly virus spread through the world while pregnant women suddenly gave birth to hybrid babies, part human, part animal. Gus is one of the first of these hybrids, who, because of his sheltered life, is blissfully unaware of the brokenness of the world.

Read More »

Curator Question: Fantasy Races

Time to get to know the curators from the Escape Velocity Collection! How? By asking them the questions that really matter! This week’s question is: From all the many fantasy races that exist, which one resonates the most with you? And why? Though I’d like to come up with something original, the simple truth is that I have a great fondness for dwarves. Something about their core (archetype) concept really speaks to me: Short but brave, creative and loyal, but often also prone to greed and unhealthy isolation. I think these traits lend themselves for perfectly tragic narratives, as well as great heroic stories. However, I also like dwarves when they don’t fit the above archetype, so perhaps I simply like their aesthetics and the idea of misleadingly small people that easily perform great deeds… Jop Key Hmm, I think I’ll choose wizards. They are not always a race, granted, but always mysterious and powerful. They are mostly calm and deliberate, but regularly mixed with a little (or a lot) of crazy genius. Not that I am mysterious or powerful, but I like to see my self as intelligently composed most of the time, and a little crazy and unpredictable some of the time. Of course, I can only hope to aspire to their wizardy wisdom. Ok, I guess I have to admit that I’m really just basic Elf trash. Like Jop, I wish I could come up with something original but this is all I’ve got. I’ll be honest: it’s mostly the aesthetic for me. The pointy ears, the fancy hair, the architecture… I feel like Elves are just like me but hotter? Though in D&D, I tend to gravitate towards half-elves. Is it just an aspirational enjoyment of rich fancy people in fiction? I’m not above admitting that. I guess I like Elves the way I liked Blair Waldorf in Gossip Girl. Lotte Robin I find it hard to choose, but I definitely have a big soft spot for all of the woodland, Fae-like creatures such as Nymphs and Satyrs. I like their playful and carefree attitude, but also their mischievousness and the slight edge of danger that tends to cling to them. Above all I love the mystery that surrounds them. While I am convinced I would not enjoy running into one of the Fae, I do love reading about them when they are safely locked between the covers of a book. Without a doubt, the great miners and craftsmen of the mountain halls! Jop and I share our loves for dwarves (we played two dwarven brothers in our first D&D campaign), though perhaps for somewhat different reasons – I have always loved the dwarves’ unshakeable stoic attitude in times of hardship, their unflinching steadfastness in face of danger, their unwavering stubbornness of grudges and grievances. Dwarves may be a bit predictable at times, but they’ll hold their ground and they’re tough as boiled leather and I’ve always loved that kind of grit. The fact that many tales cast those same immovable objects as artisans of the highest order only makes their story better. Peter Jasmijn I’m not sure which race is my favourite. There are so many to pick from and I can’t even name half of them. But if I had to describe a race that resonates with my soul the most, I think it might be something undefinable from the fey realm. It would probably have wings and no concept of time whatsoever. Darkvision is a must. And maybe there is a far ancestor that can be traced back to the sea since I always end up in lakes, rivers or oceans (sometimes on purpose). That’s it: another soul-searching question answered! Still curious? Visit each curator’s page to see what they’ve recently been up to! 

Read More »